JWildfire 1.61 erschienen
Andreas Maschke hat am 1. Mai die Version 1.61 von JWildfire veröffentlicht.
Neben der Beseitigung einiger Bug Fixes kamen auch ein paar neue Variationen hinzu.
![JWildfire 1.61](https://www.cloudpictures.de/wp-content/uploads/2014/05/JWildfire-1.61-1024x614.jpg)
![JWildfire 1.61-Screenshot](https://www.cloudpictures.de/wp-content/uploads/2014/05/JWildfire-1.61-Screenshot-1024x614.jpg)
Der Download findet sich wie immer auf der Entwicklerseite von Andreas Maschke.
Complete list of changes:
- FIXED: a UI-bug regarding the use of dark themes (font color was too dark)
- FIXED: a bug regarding the calculation of the color-index in the editor (UI was not refreshed properly)
- new “falloff3″, “post_falloff3″, “pre_falloff3″-variations by Xyrus02
- new “pre_curl”-variation by Xyrus02
- improved the “Simple tiling”-random-flame-generator
- the “colormap_wf”_variations allow now the use of images-sequences (i. e. animations) as input
- anti-aliasing in the motion-Curve-Editor
- changed the default behaviour of the batch-renderer in a way that it does not renders flames where an corresponding image-file is already in place. Maybe adding some option to control this in the future…
- some additions to the motion-curve-editing
Download JWildfire 1.61 auf der Internetaseite von Andreas Maschke.